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Tooth and tail badges
Tooth and tail badges









tooth and tail badges

The last 2-3 slots are usually up to the player as to which tier they choose from, though many will fill one of those slots with a second Tier 1 unit. Chameleons, on the other hand are often used as tanks, or hit and run units, making them work well with players who prefer to use the "move all" command instead of micro-ing each unit. An example would be that Snakes are generally considered very micro heavy, and as such would not fit a player who rarely if ever micros individual units. Once you have your Tier 3 unit and your core front-line (squirrels/lizards), almost every deck will include a Tier 2 unit, to act as an elite part of ones army, that is chosen based on your specific play-style. While some Tier 3 combinations are very strong, top players will often find the slot you sacrifice for the rare occasion where you can create two separate Tier 3 units to be generally not worth it. While some combinations exist that combine the powers of 2 or more different kinds of Tier 3 units, it is often very rare, as most players build their decks around which Tier 3 unit they incorporate into their deck. Due to this high impact they are often signs of the end of the match. As Tier 3 units are both expensive, and time consuming to implement, their impact on the game is profound once in play. Another typical unit found within most decks is a single Tier 3 unit. For example, most powerful decks contain either squirrels and/or lizards, as these two units are considered the most well-rounded, and are very cost efficient in almost every situation. While no one unit is considered mandatory for a deck, certain archetypes are. Decks are generally pretty flexible and can incorporate may different kinds of combinations, but there area few "optimal combinations, as well as "standard" units found within most, if not all, decks.Ĭore composition, are the primary units that are critical to almost every deck, as they are fundamental to victory. Before each match begins players may choose 6 units to play with during the match, these units/fortifications are often referred to as the players deck. A "Deck" is a term used in tooth and tail to describe the unit composition of a players army.











Tooth and tail badges